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Wytchcog: TTRPG

A client project working with Richard Whitters of Wizards of the Coast on his new TTRPG
Wytchcog City Buildings

General Store

Fish Stall

A market stall where the people of Lyoness can buy food and other household goods.

Trinket Stall

Three Story Home

A stall where potions and specialty items are sold.

A stall where a family lives above, a business of theirs down below.

A fish market stall. Sells different types of aquatic life to civilians. Can be found down near the port.

Callings: Player Classes

Wild Huntsman

Iterations of the wild huntsman and its creature kills. Uses pieces of the creatures as parts of its armour. Some creatures could grant extra abilities. (Giant bird, spines, talons, teeth).

Fish monster caught and turned into an armour piece

Hunter and Slayer of Foul Beasts

Artful Dodger
Arcane Sorcerer

Master of Dodging and Light Weapons

Master of Arcane Magics and Elements

Uses arcane magic through the gemstone on their body to channel magic how they choose.

Masks are their symbol of their magic.

Swashbuckler

Swashbucklers' magic comes from their hats. The feathers grow when the player possesses more power in-game. Concepts range from simple headwear to a more powerful character.

Acrobatic Charmer with great Bravado

Shapeshifter
Vigilant Guardian

Close-up of the shapeshifter class. Uses different earrings to funnel their magic into transformation

A pecklyn vigilant guardian. Large shield and arm armour signature piece. Pecklyns can hold a lot of weight, hence the large axe.

Player Characters

The Stouts

Finalized and approved anatomy of Stouts. The females are slightly larger and taller than the male Stouts.

Female

Hardy Hill Dwarves

Early Facial Iterations

Exploration of hair on the body. The idea of using animal-style hair and fur on the stout body. They live in the alpine mountains, so warmth is key.

Male

Early Facial Iterations

Focusing on animal hair and Norse hairstyles tied together to create an adventurous look.

Norse style beards for the male stouts. Tied with hemp, or wool.

The Pecklyns

Wee Folk, Halflings

Early iterations of the pecklyn people. More of a monster style body.

Early iterations of the anatomy of the pecklyn people. Large animalistic eyes, long ears, and monstrous hands.

Pecklyns have a servitude personality; in adventures they carry everything is giant backpacks. Strapped with tools, food, and weapons.

Pecklyn Homes

Pecklyn homes sit on top of and in the side of human houses. They use self-created bridges to traverse the city.

Shots of the streets of the city with pecklyn homes integrated into human homes.

Wytchcog Weapons

Basic weapon types for the mortal realm of wytchcog. Can be used by all types of player characters.

Typical Axes

Short Swords

Daggers

Materials: Steel, Wood and Leather Strappings

Ottawa. ON

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